Fix AFK Issue

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Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Fix AFK Issue

Post by Dead Man » Tue Oct 14, 2014 3:58 pm

The AFK kills should not count as a point. It totally ruins the purpose of GunGame.

Just a few hours ago 10/14/2014 i was playing with 3 other people and I had the AFK on my team.
The other 2 enemies got ahead of me due to killing the AFK and gaining levels up which is really dumb. And the guy at the end resulted in winning as well, due to the noob AFK.

Either fix that or add a AFK kicker. It is really dumb that spectators are kicked out but yet the actual people that ruin the game is the AFK players and not really the spectators.

AFK Plugin Suggestions:
Hobo AFK Management by hoboman
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

Cvars:
hobo_afk_frequency ( default 1 )
- the frequency with which this plugin will check each player's AFK status
hobo_afk_time x ( default 60 )
- the maximum allowed AFK time for an alive player
hobo_afk_immunity x ( 0/1 - default is 1 )
- if set to 1 then the admins with the immunity flag ( admin immunity, flag "a" is the default ) cannot be kicked by this plugin
hobo_afk_kick x ( 0/1 - default is 0 )
- if set to 0 then after a player is AFK for more than "hobo_afk_time"he will be put to spectator, otherwise he will be kicked
hobo_afk_spectator_kick x ( 1-32 - default is 16 )
- after this many players have joined the server, when a new player connects a spectator will be kicked. Also if there are more than this many players, an AFKer will get kicked regardless of what "hobo_afk_kick" is set to.
hobo_afk_unassigned_time x ( default is 60 )
- after this many seconds have passed if the newly connected player is still unassigned he will be kicked
hobo_afk_warning_time x ( default is 10 )
- start warning a player this many seconds before he is kicked or put to spectator about his AFK status


AFK Manager v1.6 by Leon McVeran
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

CVARs (changes shows effect on next round)
afk_check "1"
- 0: Disable the plugin
- 1: Enable the plugin and check the positions of the players
- 2: Enable the plugin and check the last activity of the players
afk_drop_bomb "2"
- 0: Disable the function
- 1: Drop the bomb
- 2: Transfer the bomb to a teammate
afk_transfer_time "9" (min is 6)
- Transfer a player to the spectators after 45 seconds (9 * frequency of 5 seconds)
afk_kick_time "24" (min is 6)
- Kick a spectator from the server after 120 seconds (24 * frequency of 5 seconds)
afk_kick_players "12"
- Kick a spectator when 12 real players connected to the server. A value of 0 will disable this feature.
afk_spec_pw "password"
- Password which is needed to have permanently access for spectators (until map change)

Generic AFK Kicker by CheesyPeteza
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

Cvars:
mp_afktime 90
-This sets the time a player must be AFK (while alive) before he is kicked.
mp_afkminplayers 8
-This is number of players required on the server before people will be kicked for being AFK.
Last edited by Dead Man on Fri Oct 17, 2014 12:35 pm, edited 3 times in total.
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MarioBros
Posts: 3406
Joined: Fri Jul 06, 2012 12:40 am
Location: Tijuana, MX.

Re: Fix AFK Issue

Post by MarioBros » Tue Oct 14, 2014 4:38 pm

Why not bait them? :B

Yeah, it is kinda lame when people go afk in GG :/
"Text translated via Google Translate"

Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: Fix AFK Issue

Post by Dead Man » Tue Oct 14, 2014 4:46 pm

MarioBros wrote:Why not bait them? :B

Yeah, it is kinda lame when people go afk in GG :/
2 Vs 1 with an AFK is sort of hard to bait. And yes I do try to bait the AFK but they are going to kill the AFK and gain levels no matter what.

You can try it yourself to see if your theory of Baiting really is a sufficient answer LOL.
Tell me when you get 2 other persons and we will play. You get the AFK teammate and lets test your theory.
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MarioBros
Posts: 3406
Joined: Fri Jul 06, 2012 12:40 am
Location: Tijuana, MX.

Re: Fix AFK Issue

Post by MarioBros » Tue Oct 14, 2014 5:53 pm

The Dark Knight wrote:
MarioBros wrote:Why not bait them? :B

Yeah, it is kinda lame when people go afk in GG :/
2 Vs 1 with an AFK is sort of hard to bait. And yes I do try to bait the AFK but they are going to kill the AFK and gain levels no matter what.

You can try it yourself to see if your theory of Baiting really is a sufficient answer LOL.
Tell me when you get 2 other persons and we will play. You get the AFK teammate and lets test your theory.
I've done it before, multiple times. You dont get to be in top15 without baiting ;)

And since my ":B" smiley isnt enough for you to understand that Im sayibg it in a joke way well Ill have to say it. I was joking.

Im sorry to joke about it, I think it is a good idea to have a afk kicker.
"Text translated via Google Translate"

Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: Fix AFK Issue

Post by Dead Man » Tue Oct 14, 2014 6:10 pm

MarioBros wrote:
The Dark Knight wrote:
MarioBros wrote:Why not bait them? :B

Yeah, it is kinda lame when people go afk in GG :/
2 Vs 1 with an AFK is sort of hard to bait. And yes I do try to bait the AFK but they are going to kill the AFK and gain levels no matter what.

You can try it yourself to see if your theory of Baiting really is a sufficient answer LOL.
Tell me when you get 2 other persons and we will play. You get the AFK teammate and lets test your theory.
I've done it before, multiple times. You dont get to be in top15 without baiting ;)

And since my ":B" smiley isnt enough for you to understand that Im sayibg it in a joke way well Ill have to say it. I was joking.

Im sorry to joke about it, I think it is a good idea to have a afk kicker.
I didnt take it seriously thats why i put -> LOL another form of a Smiley Face :lol:
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ladyToOLs
Posts: 417
Joined: Mon Nov 19, 2012 2:36 pm

Re: Fix AFK Issue

Post by ladyToOLs » Tue Oct 14, 2014 7:53 pm

Is there any way to put a timer in for all servers? If you don't move for 2 minutes you get kicked? Anything like that? Would get rid of hardcore campers too haha sorryyyy guys

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Glazed
Posts: 2465
Joined: Thu Nov 15, 2012 4:01 am
Location: Halifax - Nova Scotia

Re: Fix AFK Issue

Post by Glazed » Fri Oct 17, 2014 8:20 am

ladyToOLs wrote:Is there any way to put a timer in for all servers? If you don't move for 2 minutes you get kicked? Anything like that? Would get rid of hardcore campers too haha sorryyyy guys

Brilliant idea! +1
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GlazeD
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Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: Fix AFK Issue

Post by Dead Man » Fri Oct 17, 2014 12:36 pm

ladyToOLs wrote:Is there any way to put a timer in for all servers? If you don't move for 2 minutes you get kicked? Anything like that? Would get rid of hardcore campers too haha sorryyyy guys
Yea they should. That is what I meant by adding a AFK Kicker

AFK Plugin Suggestions:
Hobo AFK Management by hoboman
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

Cvars:
hobo_afk_frequency ( default 1 )
- the frequency with which this plugin will check each player's AFK status
hobo_afk_time x ( default 60 )
- the maximum allowed AFK time for an alive player
hobo_afk_immunity x ( 0/1 - default is 1 )
- if set to 1 then the admins with the immunity flag ( admin immunity, flag "a" is the default ) cannot be kicked by this plugin
hobo_afk_kick x ( 0/1 - default is 0 )
- if set to 0 then after a player is AFK for more than "hobo_afk_time"he will be put to spectator, otherwise he will be kicked
hobo_afk_spectator_kick x ( 1-32 - default is 16 )
- after this many players have joined the server, when a new player connects a spectator will be kicked. Also if there are more than this many players, an AFKer will get kicked regardless of what "hobo_afk_kick" is set to.
hobo_afk_unassigned_time x ( default is 60 )
- after this many seconds have passed if the newly connected player is still unassigned he will be kicked
hobo_afk_warning_time x ( default is 10 )
- start warning a player this many seconds before he is kicked or put to spectator about his AFK status


AFK Manager v1.6 by Leon McVeran
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

CVARs (changes shows effect on next round)
afk_check "1"
- 0: Disable the plugin
- 1: Enable the plugin and check the positions of the players
- 2: Enable the plugin and check the last activity of the players
afk_drop_bomb "2"
- 0: Disable the function
- 1: Drop the bomb
- 2: Transfer the bomb to a teammate
afk_transfer_time "9" (min is 6)
- Transfer a player to the spectators after 45 seconds (9 * frequency of 5 seconds)
afk_kick_time "24" (min is 6)
- Kick a spectator from the server after 120 seconds (24 * frequency of 5 seconds)
afk_kick_players "12"
- Kick a spectator when 12 real players connected to the server. A value of 0 will disable this feature.
afk_spec_pw "password"
- Password which is needed to have permanently access for spectators (until map change)

Generic AFK Kicker by CheesyPeteza
Link: https://forums.alliedmods.net/showthrea ... hlight=afk

Cvars:
mp_afktime 90
-This sets the time a player must be AFK (while alive) before he is kicked.
mp_afkminplayers 8
-This is number of players required on the server before people will be kicked for being AFK.
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Vergil
Posts: 360
Joined: Thu Feb 27, 2014 5:04 pm

Re: Fix AFK Issue

Post by Vergil » Mon Feb 16, 2015 7:31 pm

Why not amx_votekick the afk instead of just playing
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Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: Fix AFK Issue

Post by Dead Man » Mon Feb 16, 2015 8:12 pm

Vergil wrote:Why not amx_votekick the afk instead of just playing
This is SUPER OLD. And I did not have amx_votekick.
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