monk class

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snoopy *nosound*
Posts: 20
Joined: Sat Sep 25, 2010 6:58 pm

monk class

Post by snoopy *nosound* » Sat Sep 25, 2010 7:05 pm

is it possible monk could be upgraded. it seems that monk is not used anymore... :|
any suggestions for monk upgrades post here:

1963
Posts: 37
Joined: Tue Aug 10, 2010 11:32 pm

Re: monk class

Post by 1963 » Sat Sep 25, 2010 8:52 pm

do they start with 150 hp again? if not, they definitely should since they have painshock again.

snoopy *nosound*
Posts: 20
Joined: Sat Sep 25, 2010 6:58 pm

Re: monk class

Post by snoopy *nosound* » Sun Sep 26, 2010 3:15 pm

well, monks now start with 125 hp only... i just think they should have at least one more special ability besides health regen. like maybe give them faster xp... or at least higher health

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Ex0tic
Posts: 200
Joined: Sun Jan 11, 2009 11:52 pm

Re: monk class

Post by Ex0tic » Sun Sep 26, 2010 7:00 pm

Monks class dont have any special skill...what about MOLE respawn in enemie spwan or entangle roots...sine sorcer can slow down enemies why monk cant stop them ....there some good skills in warcraft to use in monk....ank of rencarnation shuld be great to...or helm of excelence should be amazing its a defensive item....
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Ex0tic
Posts: 200
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Re: monk class idieas

Post by Ex0tic » Sun Sep 26, 2010 7:31 pm

Hell run = Provides invincibility for X seconds depends in your level...

Roots = Allows you to prevent an enemy player from moving for 10 seconds

Dodge =Gives you a chance of evading incoming attacks

Thief = stole money from enemie depends on your int

mindtrick = BEing a CT he can stole bomb when he kills the bomb carrier (he needs to be kill to drop bomb ) and Being a T he can stole defuser kit from deads ....

And what about giving AWP only to monks ....just add poison to awp if he drops it so no one be able to catch it unless they wanna die.....

Any more ideias just post them ...i wanna build amonk character....
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snoopy *nosound*
Posts: 20
Joined: Sat Sep 25, 2010 6:58 pm

Re: monk class

Post by snoopy *nosound* » Mon Sep 27, 2010 5:11 pm

I like your thief idea... I think monks should have at least one more small power..
others would cause monks to be overpowered... btw who is in charge of making these kinds of upgrades?

How about, monks are immune to ninjas poison and sorcerers pistol...

or monks reflect damage, kind of like what Exotic said about warcraft abilities, like MASK or something

1963
Posts: 37
Joined: Tue Aug 10, 2010 11:32 pm

Re: monk class

Post by 1963 » Tue Sep 28, 2010 9:43 pm

Immunity to ninja poison and sorc fireball/pistol dot seems like a good counter for sorcs.

snoopy *nosound*
Posts: 20
Joined: Sat Sep 25, 2010 6:58 pm

Re: monk class

Post by snoopy *nosound* » Thu Sep 30, 2010 12:02 am

I think that would lead to overpowered sorcs... but monk barely has any powers. so it would be good for monk to have those extra abilities

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