Suggestions for changes to the new server

Gungame level Up
Image

Post Reply
Maverick
Posts: 198
Joined: Tue Jul 17, 2012 10:12 am

Suggestions for changes to the new server

Post by Maverick » Mon Jan 18, 2016 4:22 pm

I'd like to make a couple of suggestions for the gungame server. First, we should bring back the old map rotation. Having dust 2 on there is kind of a joke. Second, I think we should change it back to how you can walk through players on your team. It totally clogs things up when you have to go around your teammates. I think this would help the server keep full more often. Thanks!

User avatar
sammy
Site Admin
Posts: 6393
Joined: Sat Oct 18, 2008 12:16 am

Re: Suggestions for changes to the new server

Post by sammy » Mon Jan 18, 2016 6:16 pm

team_semiclip is enabled. there is a rotation. its not just d2
Image

BooUrns!
Posts: 3
Joined: Wed Jan 06, 2016 10:36 pm

Re: Suggestions for changes to the new server

Post by BooUrns! » Tue Jan 26, 2016 9:10 pm

Map rotation is too short, needs more maps added. The whole run seems like less than an hour. And yeah, take D2 off, the map is too big for gungame.

Thx

Maverick
Posts: 198
Joined: Tue Jul 17, 2012 10:12 am

Re: Suggestions for changes to the new server

Post by Maverick » Thu Jan 28, 2016 10:31 pm

BooUrns! wrote:Map rotation is too short, needs more maps added. The whole run seems like less than an hour. And yeah, take D2 off, the map is too big for gungame.

Thx
PLEASE! :D

User avatar
sammy
Site Admin
Posts: 6393
Joined: Sat Oct 18, 2008 12:16 am

Re: Suggestions for changes to the new server

Post by sammy » Fri Jan 29, 2016 12:54 pm

acknowleged
Image

User avatar
F@N1
Posts: 819
Joined: Tue Oct 30, 2012 4:52 pm

Re: Suggestions for changes to the new server

Post by F@N1 » Wed May 04, 2016 7:11 pm

As this pertains to the topic for change to the server, I would like to bump this thread and see if aim_ak-colt can be removed from the rotation with something else. It was a full packed server in GG but as soon as it went to aim_ak-colt, the server population died. When I changed it to fy_poolday_go the server started to re-populate really fast.
OMG U HACKER MAGNET -Sparky
"aw you cheater...you super cheat" -hiei

Image
Image

Dogma
Posts: 10
Joined: Thu Mar 03, 2016 4:10 pm

Re: Suggestions for changes to the new server

Post by Dogma » Sun May 15, 2016 9:37 am

F@N1 wrote:As this pertains to the topic for change to the server, I would like to bump this thread and see if aim_ak-colt can be removed from the rotation with something else. It was a full packed server in GG but as soon as it went to aim_ak-colt, the server population died. When I changed it to fy_poolday_go the server started to re-populate really fast.
Yup, this happens with dust2 as well. I think there are two versions of aim ak colt maps in the rotation so it's a double whammy.

Dopeeyes
Posts: 36
Joined: Sun Jun 19, 2016 8:52 pm

Re: Suggestions for changes to the new server

Post by Dopeeyes » Sun Jun 19, 2016 11:18 pm

It definitely could use some more maps. I get bored playing the same maps over and over and over.

User avatar
sammy
Site Admin
Posts: 6393
Joined: Sat Oct 18, 2008 12:16 am

Re: Suggestions for changes to the new server

Post by sammy » Sun Jun 19, 2016 11:21 pm

more maps are coming soon
Image

Maverick
Posts: 198
Joined: Tue Jul 17, 2012 10:12 am

Re: Suggestions for changes to the new server

Post by Maverick » Thu Jun 23, 2016 2:26 pm

sammy wrote:more maps are coming soon
A couple of suggestions:

fy_dust_cz
aim_aftershock
gg_connect_brasil_cp
gg_skyscraper_roof

and take off either aim_ak-colt or aim_ak_colt_snow as they are the same map that gets played twice.

Post Reply

Return to “#4 Gungame Server! ------------------------108.181.1.219:27018”

Who is online

Users browsing this forum: No registered users and 186 guests