Bloodmage - time to un-nerf?

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Should Bloodmage be un-nerfed?

1. NO! I like it the way it is.
4
12%
2. YES! Put it back to the way it was.
12
36%
3. Split the difference. It was over-powered before, but is under-powered now.
17
52%
 
Total votes: 33

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-=Brock*Samson=-
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Bloodmage - time to un-nerf?

Post by -=Brock*Samson=- » Sun Feb 07, 2016 3:21 pm

What do people think? I'm partial to number 3 myself, although I don't even know if it's possible without help from OWNX. I just feel like with the new races, Bloodmage in its current state is basically unusable. Siphon mana steals almost no money at all, and damage reduction seems like it's less than draenei.
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Glazed
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Re: Bloodmage - time to un-nerf?

Post by Glazed » Sun Feb 07, 2016 4:29 pm

A full restore to its original would be a good balance vs dren etc.
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GlazeD
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ali64
Posts: 72
Joined: Tue Jan 05, 2016 7:46 pm

Re: Bloodmage - time to un-nerf?

Post by ali64 » Sun Feb 07, 2016 4:33 pm

I completely agree, I hardly seen people use blood mage besides the same group of people I noticed. Personally, it would be my last pick of race to use lol. :roll:

naxxan
Posts: 8
Joined: Fri Jan 29, 2016 12:12 am

Re: Bloodmage - time to un-nerf?

Post by naxxan » Mon Feb 08, 2016 3:43 am

idk the way it blinds ppl for 1.5 seconds when they shoot them once is pretty stronk

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ibAd
Posts: 109
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Re: Bloodmage - time to un-nerf?

Post by ibAd » Mon Feb 08, 2016 11:16 am

So true, it is steeling no money at all
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Very Bad.
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Orion
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Re: Bloodmage - time to un-nerf?

Post by Orion » Mon Feb 08, 2016 6:27 pm

ME LOVE MONEY! RESTORE IT SO ICAN STEALS LOTS OF IT!

Thank you.
[AMXcolor=#800040]kill
Can't suicide -- already dead![/color]

Dead men roll no dice.

Sc(+)ped
Posts: 58
Joined: Sat Nov 28, 2015 4:39 pm

Re: Bloodmage - time to un-nerf?

Post by Sc(+)ped » Mon Feb 08, 2016 9:15 pm

I have only played with BM since it was changed so I do not know what it use to be like. I like playing with BM for the Blind enemy that it has, also fun to watch people burn :D

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-=Brock*Samson=-
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Re: Bloodmage - time to un-nerf?

Post by -=Brock*Samson=- » Tue Feb 09, 2016 8:51 am

Sc(+)ped wrote:I have only played with BM since it was changed so I do not know what it use to be like. I like playing with BM for the Blind enemy that it has, also fun to watch people burn :D
Bloodmage banish skill doesn't blind enemy, by the way. It SEEMS that way, but it actually teleports them into a black box outside the map. From their perspective, the screen looks black, but for everyone else, that person simply disappears.

Before all the new races, BM was by far the most dominant. It steals money (at max level you could get 16k a round), and has a passive dmg reduction skill. A level 25 bloodmage needs about 150-180 dmg to kill - and that's WITHOUT mask or periapt.

I think if we restore BM to full power it would just barely edge out Draenei as the most OP tank, but right now both those skills are almost useless. I think going back to about 75% of money steal and dmg reduction would be a good compromise.
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Glazed
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Re: Bloodmage - time to un-nerf?

Post by Glazed » Tue Feb 09, 2016 9:10 am

I agree with those numbers and cant wait to hopefully see some good Dren Blood Mage wars =D
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MeRcyKiLler
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Re: Bloodmage - time to un-nerf?

Post by MeRcyKiLler » Tue Feb 09, 2016 10:14 am

You mean these classes can take tons of damage??? I didn't even know! Ooo I can't wait to get on the server later to test it out :twisted:
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*dies 3 times to same person*

We aren't friends anymore -_-

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