Bloodmage - time to un-nerf?
Re: Bloodmage - time to un-nerf?
Mask helm infinity. Blood Mage was infinite potions, respawns and death touch. It would decimate dreanai and all
Fear of spiders is arachnophobia. Fear of having no escape and being in closed or small spaces or rooms is claustrophobia. Fear of Dante is called logic.
Re: Bloodmage - time to un-nerf?
Anybody ever suggest having a time limit on shopmenu items? Also, whatever happened to increasing the prices on some of the items?
Re: Bloodmage - time to un-nerf?
Lets keep the thread on trackSleepy wrote:Anybody ever suggest having a time limit on shopmenu items? Also, whatever happened to increasing the prices on some of the items?
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Re: Bloodmage - time to un-nerf?
if i restore blood mage power , a good player can easy slay all enemys
but i will do as you guys want just let me know
but i will do as you guys want just let me know
Re: Bloodmage - time to un-nerf?
OWNX wrote:if i restore blood mage power , a good player can easy slay all enemys
but i will do as you guys want just let me know
He is right, I remember Blood mage being so op people use to quit on the spot because of it. Hopefully we can make it balanced.
- RichardFeynman
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Re: Bloodmage - time to un-nerf?
As it stands vote seems a little underpowered/undervalued currently. Nice to see some interest in this topic!
-RF
-RF
- -=Brock*Samson=-
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Re: Bloodmage - time to un-nerf?
I think we can all agree it is currently over-nerfed. I think 75-80 percent of original money steal and damage reduction should do the trick. Now that potion is 6k for 35 hp (not even 1 rifle shot's worth), BM's money steal isn't quite so powerful. Draenei using accel and ulti is way more bang for your buck than stealing money and using potion.
If there was a way to set a limit to the number of shopmenu items you can buy per round, that would fix all the problems. Like you can only buy 2 of the same item per round. 2 helm buys, 2 necklace buys, 2 portals, 2 potions, 2 accelerators, 2 scrolls, etc. OWNX, is that possible?
If there was a way to set a limit to the number of shopmenu items you can buy per round, that would fix all the problems. Like you can only buy 2 of the same item per round. 2 helm buys, 2 necklace buys, 2 portals, 2 potions, 2 accelerators, 2 scrolls, etc. OWNX, is that possible?
Re: Bloodmage - time to un-nerf?
Oh yea son. "Nohandle's starts polishing the Ol'BM stick". Sounds dirty don't it. I have waited for this day since my beloved BM was neutered. I can remember that sweet sweet brock hate. 37k a round on a FY maps with infinity. Walking around potioning like drank. So warm and fuzzy.
P.S. Your all welcome for getting it neutered the first time
P.S. Your all welcome for getting it neutered the first time
- -=Brock*Samson=-
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Re: Bloodmage - time to un-nerf?
I remember Lilo and I would have crazy Blood Mage wars. We both had mask, helm, and infinity, and we would do 400 plus dmg to each other every round. Good times.
Re: Bloodmage - time to un-nerf?
I'd rather it stay nerfed then than cause people to leave. I actually think it's fine the way it is atm. Like I said before in 1 on 1 situations it's not up to par but in a group it has good utility. Maybe just a little bump on the damage mitigation?
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