Possible reactivation of UWC3 mod? *(But balanced version)*
Posted: Sun Feb 22, 2015 2:36 pm
I used to run a UWC3 server back in the day, and to my knowledge we did a great job lowering %s of skills and overall level achievable in said skill. Not to mention the reduction of max level as to prevent super users *(I.E players who know well the game mechanics and could stack the right skills to be pretty much invincible)*
If needed I suppose the GOLD system could be initiated into this mod as well but would probably break its balanced play.
Basics of this are as follows;
Max player level reduced from 40 to 25
Attribute bonus %s reduced so that CtC *(Chance to cast)* skills if stacked are not outrageous
# of Attributes obtainable reduced from 35 to 20,
CtC%s lowered to reduce overcast upon stacking of said skills
Ultimates limit reduced from 3 at a time to 2
1/3/5/10 levels per skills reduced to 1/3/5 to max them out
%s given from each skill for non CtC barely reduced *(5-10% reductions all around)*
Shopmenu system stays mostly the same minus Shopmenu3 and 4 being combined to just 1 menu and still allows users to use 3 items simultaneously
Shopmenu Item %s reduced to be less effective then the race whos power it mimics *(Because the item shouldnt be more or as powerful as the TRUE thing.
The idea here would be that instead of being able to combined 3 of the most powerful WC3 races into one is now impossible, the most you can do is almost get the benefits of 2 full races. As well as a fail safe that makes it so no more then 3 CtC skills can be used in conjunction at one time, reducing a players ability to max out intellect and just cast Beetles/Shadow Strike/Bash/Hex or Crit strike endlessly.
Given the proper amount of time to mess with this premade code *(Or help from your fantastic coder OWNX)* I could even work some of the new races you have *{The ones without duplicate skills that would just be ridiculous when stacked with its predecessor}* into this custom version of UWC3.
I believe very much in my version of UWC3 as I have had pro level players come and horse around on it to give me a feel for its balance, and although they couldnt be killed by noobs or troll players every round they were atleast dying to them enough to please me. Also when facing players of almost the same caliber they died quite a bit more then they do in standard UWC3 or classic WC3 mods. Thankfully 40CAL has some of them users in their ranks to help us test out the balance of this mod and given time I believe it could be a very popular server amongst the 40CAL members.
I would however be open to any suggestion to the rebalancing of this mod and would even be willing to donate regularly to 40CAL to keep this server up and running if the population justifies this. I am just not looking to be a solo runner of a new server and have to shop around for decent trustable admin to police it and keep its players civil and honest so that all could once again enjoy the fun that is 8-Bits Custom UWC3 mod *(I am 8-Bit incase you were wondering)*
We on a regular basis could keep 12+ Users on at any time. During prime time we were always full. I used a 24 user cap on my servers to reduce stress on the server as well as didnt allow non steam users to join because they too cause all sorts of server side lag
If needed I suppose the GOLD system could be initiated into this mod as well but would probably break its balanced play.
Basics of this are as follows;
Max player level reduced from 40 to 25
Attribute bonus %s reduced so that CtC *(Chance to cast)* skills if stacked are not outrageous
# of Attributes obtainable reduced from 35 to 20,
CtC%s lowered to reduce overcast upon stacking of said skills
Ultimates limit reduced from 3 at a time to 2
1/3/5/10 levels per skills reduced to 1/3/5 to max them out
%s given from each skill for non CtC barely reduced *(5-10% reductions all around)*
Shopmenu system stays mostly the same minus Shopmenu3 and 4 being combined to just 1 menu and still allows users to use 3 items simultaneously
Shopmenu Item %s reduced to be less effective then the race whos power it mimics *(Because the item shouldnt be more or as powerful as the TRUE thing.
The idea here would be that instead of being able to combined 3 of the most powerful WC3 races into one is now impossible, the most you can do is almost get the benefits of 2 full races. As well as a fail safe that makes it so no more then 3 CtC skills can be used in conjunction at one time, reducing a players ability to max out intellect and just cast Beetles/Shadow Strike/Bash/Hex or Crit strike endlessly.
Given the proper amount of time to mess with this premade code *(Or help from your fantastic coder OWNX)* I could even work some of the new races you have *{The ones without duplicate skills that would just be ridiculous when stacked with its predecessor}* into this custom version of UWC3.
I believe very much in my version of UWC3 as I have had pro level players come and horse around on it to give me a feel for its balance, and although they couldnt be killed by noobs or troll players every round they were atleast dying to them enough to please me. Also when facing players of almost the same caliber they died quite a bit more then they do in standard UWC3 or classic WC3 mods. Thankfully 40CAL has some of them users in their ranks to help us test out the balance of this mod and given time I believe it could be a very popular server amongst the 40CAL members.
I would however be open to any suggestion to the rebalancing of this mod and would even be willing to donate regularly to 40CAL to keep this server up and running if the population justifies this. I am just not looking to be a solo runner of a new server and have to shop around for decent trustable admin to police it and keep its players civil and honest so that all could once again enjoy the fun that is 8-Bits Custom UWC3 mod *(I am 8-Bit incase you were wondering)*
We on a regular basis could keep 12+ Users on at any time. During prime time we were always full. I used a 24 user cap on my servers to reduce stress on the server as well as didnt allow non steam users to join because they too cause all sorts of server side lag