respawns

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Not the Face!
Posts: 1113
Joined: Sat Sep 07, 2013 11:17 pm
Location: Port Angeles, Washington

respawns

Post by Not the Face! » Tue Oct 14, 2014 2:05 pm

On maps like de_dust/de_dust2/and our version of dust2. it NEEDS random respawns. I always get stuck on ct side and I can never leave spawn because I get killed by the t's sitting right outside of spawn... make the map extremely stupid.

>.> NTF <.<
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sammy
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Re: respawns

Post by sammy » Tue Oct 14, 2014 2:41 pm

I will look into this
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Not the Face!
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Re: respawns

Post by Not the Face! » Tue Oct 14, 2014 2:49 pm

Thanks boss man

>.> NTF <.<
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Dead Man
Posts: 458
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Location: 40 Cal Gaming

Re: respawns

Post by Dead Man » Tue Oct 14, 2014 3:54 pm

Yea. I always try to join T side because CT are at a big disadvantage.
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MarioBros
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Location: Tijuana, MX.

Re: respawns

Post by MarioBros » Tue Oct 14, 2014 4:36 pm

The Dark Knight wrote:Yea. I always try to join T side because CT are at a big disadvantage.
So you stack a winning team? Tsk tsk tsk
"Text translated via Google Translate"

Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: respawns

Post by Dead Man » Tue Oct 14, 2014 4:42 pm

MarioBros wrote:
The Dark Knight wrote:Yea. I always try to join T side because CT are at a big disadvantage.
So you stack a winning team? Tsk tsk tsk
How is it stacking. The map is Bull LOL and it is useless in a GunGame server unless it has random respawn. And TSK TSK TSK on you for not fixing it because even now you just agreed that the T is a winning team meaning map is UNFAIR.
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MarioBros
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Re: respawns

Post by MarioBros » Tue Oct 14, 2014 6:04 pm

You clearly said that CTs have a disadvantage and you try to go T side. In my book that IS stacking.

I agree it is "hard" to play GG in dust2 but either side has its advantages. It depends on the players playing at the moment.
I dont see how it is broken it is more balanced than regular dust2
random spawn points are good for your type of player, but it kinda ruins the hard and entertaining part of being a CT...
The same goes to inferno, awesome map, CT sided but playing T is way more fun than CT.
"Text translated via Google Translate"

Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: respawns

Post by Dead Man » Tue Oct 14, 2014 6:12 pm

Who cares if its stacking LOL. Like you said it makes it more fun for the CT right. So lets go with the Stacking team along with all the rest of the Terrorist Team. :lol: :lol:
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ladyToOLs
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Joined: Mon Nov 19, 2012 2:36 pm

Re: respawns

Post by ladyToOLs » Tue Oct 14, 2014 7:51 pm

+1!!! I would love to have random respawn on bigger maps. When there are a few players we die and we have to go all the way back to spawn and run all the way back to where the other people are... There is random respawn in inferno and I love it!

+1 +1 +1 +1 +1!!

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