You can take cover. Its only 1-2 seconds of invulnerablility.LITTLE-FLUFFY-KITTY wrote:Thank you, thank you, thank you. Random spawning has a beauty of its own for a certain players. As for me, once we get to classic maps, I instantly leave GUNGAME to WC3 server. I do not like RANDOM spawn.tomwzhere wrote: I don't like the random spawning as well, because of the spawn protection. If an enemy spawns right next to you, you can't shoot them for 1 second because it'll do 0 damage, then there's a 3 second kill counter where if you kill them within 3 seconds of spawning the kill won't count.
Plus you get 1-2 seconds respawn invulnerability. Imagine a scenario:
You just killed somebody and they know where you are and luckily they respawn right by you, you can shoot at them all you want, they have 1-2 seconds invulnerability and if he/she is good, they can just run towards you and knife you. Nothing you can do about that
Map Rotation
- CaptainJamesTKirk
- Posts: 2374
- Joined: Thu Nov 12, 2009 8:10 pm
- Location: Anahiem
- Contact:
Re: Map Rotation
Re: Map Rotation
There's usually no time to take cover since they spawn right next to you sometimes.CaptainJamesTKirk wrote:You can take cover. Its only 1-2 seconds of invulnerablility.LITTLE-FLUFFY-KITTY wrote:Thank you, thank you, thank you. Random spawning has a beauty of its own for a certain players. As for me, once we get to classic maps, I instantly leave GUNGAME to WC3 server. I do not like RANDOM spawn.tomwzhere wrote: I don't like the random spawning as well, because of the spawn protection. If an enemy spawns right next to you, you can't shoot them for 1 second because it'll do 0 damage, then there's a 3 second kill counter where if you kill them within 3 seconds of spawning the kill won't count.
Plus you get 1-2 seconds respawn invulnerability. Imagine a scenario:
You just killed somebody and they know where you are and luckily they respawn right by you, you can shoot at them all you want, they have 1-2 seconds invulnerability and if he/she is good, they can just run towards you and knife you. Nothing you can do about that
- CaptainJamesTKirk
- Posts: 2374
- Joined: Thu Nov 12, 2009 8:10 pm
- Location: Anahiem
- Contact:
Re: Map Rotation
Number of times I spawned right next to someone: 1 times I was able to knife them 0 Person heard me spawn ran back and shot with an ak till they got a hs.tomwzhere wrote:There's usually no time to take cover since they spawn right next to you sometimes.CaptainJamesTKirk wrote:You can take cover. Its only 1-2 seconds of invulnerablility.LITTLE-FLUFFY-KITTY wrote:
Thank you, thank you, thank you. Random spawning has a beauty of its own for a certain players. As for me, once we get to classic maps, I instantly leave GUNGAME to WC3 server. I do not like RANDOM spawn.
Plus you get 1-2 seconds respawn invulnerability. Imagine a scenario:
You just killed somebody and they know where you are and luckily they respawn right by you, you can shoot at them all you want, they have 1-2 seconds invulnerability and if he/she is good, they can just run towards you and knife you. Nothing you can do about that
Number of times someone spawned right next to me: 1 number of times I was knifed 0 Heard them spawn I ran back untill I shot them with a para and they died.
That was two spawns next to someone out of my 48 times being alive. That's less than 5% of my spawns 4.16% and I didn't get knifed once.
As far as people leaving when the map changes to a classic map. Small map:18 people Classic map:17 people.
The only person that left was Fluffy Kitty. The next small map and classic map change stayed the same cause Kitty stayed.
I personally can't stand small maps and love the new random spawn. But as Sammy has said you cant make everyone happy. What ever sammy's decides I'm happy with. I just got tired of people camping DD and dying over and over.
- LITTLE-FLUFFY-KITTY
- Posts: 861
- Joined: Thu Oct 18, 2012 4:42 pm
Re: Map Rotation
Seems like it's all resolved since we added 40cal maps. I am loving GUNGAME all over again.
- Punisher*Ltr
- Posts: 45
- Joined: Wed Apr 08, 2009 11:12 pm
Re: Map Rotation
Hello,
Could we please get some more maps on the gg server, current map rotation only has a few maps. I would appreciate it if you could consider my request to make this rotation a little more alive.
Suggested maps:
gg_aztec_vs_dust
fy_poolday
fy_new_pool_day2
fy_spongebob
fy_desert
y_buzzkill_texture
fy_house_of_death_night
fy_skycompound
fy_hotspot
fy_navycs
Could we please get some more maps on the gg server, current map rotation only has a few maps. I would appreciate it if you could consider my request to make this rotation a little more alive.
Suggested maps:
gg_aztec_vs_dust
fy_poolday
fy_new_pool_day2
fy_spongebob
fy_desert
y_buzzkill_texture
fy_house_of_death_night
fy_skycompound
fy_hotspot
fy_navycs
- LITTLE-FLUFFY-KITTY
- Posts: 861
- Joined: Thu Oct 18, 2012 4:42 pm
Re: Map Rotation
I would like to see some of these mapsPunisher*Ltr wrote:Hello,
Could we please get some more maps on the gg server, current map rotation only has a few maps. I would appreciate it if you could consider my request to make this rotation a little more alive.
Suggested maps:
gg_aztec_vs_dust
fy_poolday
fy_new_pool_day2
fy_spongebob
fy_desert
y_buzzkill_texture
fy_house_of_death_night
fy_skycompound
fy_hotspot
fy_navycs
"Text translated via Google Translate"
Re: Map Rotation
ill see what I can do
- Punisher*Ltr
- Posts: 45
- Joined: Wed Apr 08, 2009 11:12 pm
Re: Map Rotation
Hi Sammy,
any update on this request? Thank you in advance
- Punisher
any update on this request? Thank you in advance
- Punisher
Re: Map Rotation
I have fy desert and poolday. ill check on the restPunisher*Ltr wrote:Hi Sammy,
any update on this request? Thank you in advance
- Punisher
Who is online
Users browsing this forum: No registered users and 246 guests