GUNGAME II

Gungame level Up
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SNSD
Posts: 113
Joined: Sat Jul 07, 2012 4:32 pm

Re: GUNGAME II

Post by SNSD » Thu Oct 25, 2012 9:34 pm

It sounded interesting at first, but I personally don't like it.
It feels to me like a weird system that doesnt reward good behavior (getting kills).

Just my 2 cents.
-[.40 cal ]- MarioBros. ** : i swear, sometimes i think you hack, snsd.

8-)

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-=cRiMiNiMiNaL=-
Posts: 291
Joined: Mon Sep 17, 2012 1:59 am
Location: El Paso, Texas

Re: GUNGAME II

Post by -=cRiMiNiMiNaL=- » Thu Oct 25, 2012 10:08 pm

I love it personally. I would appreciate if everyone who plays regular gungame would get the word out that we have an alternative so maybe we can build player base there as well. I've already started on it. Surprisingly most players in our servers don't even know we host 11 others lol. >.<
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-=cRiMiNiMiNaL=-
Posts: 291
Joined: Mon Sep 17, 2012 1:59 am
Location: El Paso, Texas

Re: GUNGAME II

Post by -=cRiMiNiMiNaL=- » Thu Oct 25, 2012 10:38 pm

Slight problem with this server at the moment. Just me and all bots. I kill a bot and then a warning which says I have killed them within the 3 second spawn protection halfway through the round. Also any time I die and respawn the rest of the bots are slayed and they lose a level. :lol:
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rott3np3anut
Posts: 52
Joined: Sat May 26, 2012 11:17 am

Re: GUNGAME II

Post by rott3np3anut » Sat Oct 27, 2012 12:01 am

Sounds like an interesting idea. I'll definitely check it out soon!

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sammy
Site Admin
Posts: 6393
Joined: Sat Oct 18, 2008 12:16 am

Re: GUNGAME II

Post by sammy » Sat Oct 27, 2012 12:11 am

rott3np3anut wrote:Sounds like an interesting idea. I'll definitely check it out soon!
dont bother:
i turned off the server. testing is over!
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