Halo has beed updated!

Red VS Blue - Halo II Xp-saved

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sammy
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Joined: Sat Oct 18, 2008 12:16 am

Halo has beed updated!

Post by sammy » Sat Feb 12, 2011 3:56 pm

ive been waiting a long time to upgrade my Halo server....and YES its finally finished! :D
try it out....new gun menu with new rewards and saved xp...totaly awesome fun server!
test it out and let me know!
sammy
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amanita
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Joined: Tue Jan 11, 2011 12:47 am

Re: Halo has beed updated!

Post by amanita » Mon Feb 28, 2011 6:18 pm

any way to reset points like skills points i accidently put some in wrong spot
<3PLURR<3
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sammy
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Re: Halo has beed updated!

Post by sammy » Mon Feb 28, 2011 9:01 pm

amanita wrote:any way to reset points like skills points i accidently put some in wrong spot
nope
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Esined
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Joined: Sat Jan 29, 2011 2:42 am
Location: San Diego, CA

Re: Halo has beed updated!

Post by Esined » Tue Mar 01, 2011 8:41 am

Hooray! :D Sammy, you and Krys got so much XP from me. :lol:
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[.40 cal ]- Esined ***

ReX
Posts: 117
Joined: Tue Jan 26, 2010 7:44 pm
Location: Pomona, California

Re: Halo has beed updated!

Post by ReX » Thu Mar 03, 2011 7:58 pm

hey sammy i been playing halo and i been wondering were r the new rewards and what happened with the guns that u can buy with ur xp points i kinda miss that like the xp shop like left 4 dead i think u should think abt puting them back

ONLY IF U WANT TO

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sammy
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Re: Halo has beed updated!

Post by sammy » Fri Mar 04, 2011 10:49 am

on l4d you got ammo packs and xp for killing as a zombie...but in halo, new ppl entered with only a glock and everyone esle had awps and auo-snipers...wasnt fair. now you can choose any weapon upon entry....the rewards are still there, you just gotta kill for it
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sammy
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Re: Halo has beed updated!

Post by sammy » Sun Mar 13, 2011 2:24 pm

ok...as you all know, the last halo update gave way too much power in the rewards menu. like for example <strength and damage reduction> was way too high. anyone playing the server for an hour was too godly needing 3 para's to die.. my scriptor recoded the mod to make it more fair.

Strength damage reduction
0 0%
1 3%
5 14%
10 23%
20 35%
50 46%
100 47%

Intelligence knife damage
0 100%
1 113%
5 158%
10 199%
20 249%
50 293%
100 300%

player health = 100 + Life * 2



and rtd to roll the dice
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