new halo updates coming soon!
Posted: Sun Dec 12, 2010 11:59 am
i just got a pm from our 40cal scriptor!
[quote=Vechta]Hey sammy,
I now will have time for your mod.
Here is a list what I was thinking about.
-There will be 50 Levels that must be gained by XP (Kills)
-All levels & XP will be saved in mysql database that no players lost their Levels anymore.
-There will be a Respawn system, players respawn every 10 seconds, upgrade available for it.
-There will be a Weapon menu and the weapons will be by levels, start with shitty weapons and get better and better guns.
-Weapons will be possible to save and last selection function
-Upgrade menu will be also there here is a list of upgrades what I was thinking about.
Health (Max 20 Upgrades, +10HP on every upgrade) Cost 10XP
Armor (Max 10 Upgrades, +20Armor on every upgrade) Cost 5 XP
Gravity (Max 5 Upgrades, always .1,0 Gravity, max 400 gravity) Cost 20XP
Speed (Max 6 upgrades, +10spd on every upgrade) Cost 30XP
Grenades (Max 1 Upgrade, 2HE, 2FB, 2SG at Spawn) Cost 50XP
Super Shield (Max 1 Upgrade, Against Human classes ultimates), Cost 100XP
Human classes:
Classic - Balanced (Level: 0)
Nuclear - Explode on Button & after death (Level: 10)
Orc - Create Lightning like Wc3ft (Level: 25)
Frozen - If pressing button and Aiming at enemy he freeze (Level: 35)
Captain - Have Rocket luncher with 5 Rocket (200Damage Shoot) (Shoot delay 2 seconds) (Level: 45)
XP list (Gain)
Killing enemy: Random 5-8XP
On Death: Random 1-2XP
Chain lightning kill: 3XP + Random (5-
Bazooka kill: 5XP + Random 5-8XP
If you get more suggestions please tell me..[/quote]
well guys.....give some suggestions! sammy
[quote=Vechta]Hey sammy,
I now will have time for your mod.
Here is a list what I was thinking about.
-There will be 50 Levels that must be gained by XP (Kills)
-All levels & XP will be saved in mysql database that no players lost their Levels anymore.
-There will be a Respawn system, players respawn every 10 seconds, upgrade available for it.
-There will be a Weapon menu and the weapons will be by levels, start with shitty weapons and get better and better guns.
-Weapons will be possible to save and last selection function
-Upgrade menu will be also there here is a list of upgrades what I was thinking about.
Health (Max 20 Upgrades, +10HP on every upgrade) Cost 10XP
Armor (Max 10 Upgrades, +20Armor on every upgrade) Cost 5 XP
Gravity (Max 5 Upgrades, always .1,0 Gravity, max 400 gravity) Cost 20XP
Speed (Max 6 upgrades, +10spd on every upgrade) Cost 30XP
Grenades (Max 1 Upgrade, 2HE, 2FB, 2SG at Spawn) Cost 50XP
Super Shield (Max 1 Upgrade, Against Human classes ultimates), Cost 100XP
Human classes:
Classic - Balanced (Level: 0)
Nuclear - Explode on Button & after death (Level: 10)
Orc - Create Lightning like Wc3ft (Level: 25)
Frozen - If pressing button and Aiming at enemy he freeze (Level: 35)
Captain - Have Rocket luncher with 5 Rocket (200Damage Shoot) (Shoot delay 2 seconds) (Level: 45)
XP list (Gain)
Killing enemy: Random 5-8XP
On Death: Random 1-2XP
Chain lightning kill: 3XP + Random (5-
Bazooka kill: 5XP + Random 5-8XP
If you get more suggestions please tell me..[/quote]
well guys.....give some suggestions! sammy